Digital methods and tools in analyzing archeological data, complemented by computational simulation, offer new opportunities in the research of the interdependence of humans and buildings. We will focus on the intangible building environment and its effects on human practices, namely in the domains of
• building physics, e.g. heat transfer, lighting and daylighting, and acoustics,
• perception, e.g. visual, tactile, and spatial perception,
• changes in building practices, e.g. the advent of new technologies.
The question arises whether and how e.g. simulation, mixed realities, algorithms, and artificial intelligence change scientific processes and impact the archaeological epistemology. For example, complex human-thing relationships, which are theoretically anchored in concepts such as agency (affordance, entanglement etc.) are suitable for testing the effects of extensive data and computational simulations of building environments on the knowledge process.
We invite researchers working with a genuinely digital approach in the field of architecture and/or building environment to discuss and to critically evaluate how the use of digital methods reflects, extends or changes the objectives, practice, and theory formation in archaeological research.
The aim of this session is to achieve a deeper understanding of the new opportunities – and challenges – in digital research and to sharpen up the interdisciplinary archaeological objectives in theory, terminology, methodology and technology.
Key Words: Architecture, Building Environment, Simulation, Theory, Empirical Data, Digitalization, Perception, Artificial Intelligence
Follow the link for more information & to submit your paper https://www.e-a-a.org/eaa2021